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Jed's Huge Evil Trade Skill Post (1-375 All Skills)
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Jedite
Thu May 03 2007, 08:26AM

Registered Member #375
Joined: Wed May 02 2007, 09:34AM
Location: Dallas
Posts: 1673
Alrighty Everyone, this is my Super Huge and Evil Trade Skill Thread. Herein you'll find a 1-375 path for all tradeskills as well as other tidbits of fun information for those trades.

If you find something is wrong; or would like to add on, please shoot me a PM and I'll add it into the correct portion of the tradeskill(accrediting you). If you would like to add something not covered here at all, feel free to make your own post. But PLEASE please please, let's keep this uncluttered as it's already an enormous post.

-All Information herein has been stolen from other people. I did not write all of this, I simply compiled it, and formatted it for your viewing pleasure.

You can access a PDF version of these guides HERE for your offline needs.

Lastly, Enjoy.

PS. Since the thread is inherently evil, it's not in alphabetical order. Please use the Ctrl+F feature to search for a specific Word. IE., Tailoring, to jump to the tailoring guide.

[ Edited Thu May 03 2007, 08:56AM ]

It is the mark of an educated mind to be able to entertain a thought without accepting it. -Aristotle

War Doesn't Determine Who Was Right, Only Who Is Left.

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Jedite
Thu May 03 2007, 08:27AM

Registered Member #375
Joined: Wed May 02 2007, 09:34AM
Location: Dallas
Posts: 1673
Tailoring

1 - 50
Bolt of Linen Cloth (2 x Linen Cloth) x 80

50 - 70
Linen Bag (3 x Bolt of Linen Cloth, 3 x Coarse Thread) x 20

70 - 75
Reinforced Linen Cape (2 x Bolt of Linen Cloth, 3 x Coarse Thread) x 5

75 - 105
Bolt of Woolen Cloth (3 x Wool Cloth) x 60

105 - 110
Gray Woolen Shirt (2 x Bolt of Woolen Cloth, 1 x Fine Thread, 1 x Gray Dye) x 5

110 - 125
Double-stitched Woolen Shoulders (3 x Bolt of Woolen Cloth, 2 x Fine Thread) x 15

125 - 145
Bolt of Silk Cloth (4 x Silk Cloth) x 190

145 - 160
Azure Silk Hood (2 x Bolt of Silk Cloth, 2 x Blue Dye, 1 x Fine Thread) x 15

160 - 170
Silk Headband (3 x Bolt of Silk Cloth, 2 x Fine Thread) x 10

170 - 175
Formal White Shirt (3 x Bolt of Silk Cloth, 2 x Bleach, 1 x Fine Thread) x 5

175 - 185
Bolt of Mageweave (5x Mageweave Cloth) x 100

185 - 205
Crimson Silk Vest (4 x Bolt of Silk Cloth, 2 x Red Dye, 2 x Fine Thread) x 15

205 - 215
Crimson Silk Pantaloons (4 x Bolt of Silk Cloth, 2 x Red Dye, 2 x Silken Thread) x 15

215 - 220
Black Mageweave Leggings or Black Mageweave Vest (2 x Bolt of Mageweave, 3 x Silken Thread) x 5

220 - 230
Black Mageweave Gloves (2 x Bolt of Mageweave, 2 x Heavy Silken Thread) x 10

230 - 250
Black Mageweave Headband or Black Mageweave Shoulders (3 x Bolt of Mageweave, 2 x Heavy Silken Thread) x 20

250 - 260
Bolt of Runecloth (5 x Runecloth) x 180

260 - 275
Runecloth Belt (3 x Bolt of Runecloth, 1 x Rune Thread) x 15

275 - 280
Runecloth Bag (5 x Bolt of Runecloth, 2 x Rugged Leather, 1 x Rune Thread) x 5

280 - 300
Runecloth Gloves (4 x Bolt of Runecloth, 4 x Rugged Leather, 1 x Rune Thread) x 20


Approximate Materials Required

160 x Linen Cloth
200 x Wool Cloth
760 x Silk Cloth
520 x Mageweave Cloth
900 x Runecloth
120 x Rugged Leather
75 x Coarse Thread
135 x Fine Thread
5 x Gray Dye
30 x Blue Dye
10 x Bleach
60 x Red Dye
45 x Silken Thread
60 x Heavy Silken Thread
40 x Rune Thread

300 - 325
Bolts of Netherweave (6 x Netherweave Cloth each)
(Seriously, your going to need about 430 bolts, so you may as well get the skill up's for it)

325 - 340
Bolts of Imbued Netherweave (3 x Bolts of Netherweave, 2 x Arcane Dust each)
(You'll need at least 60 bolts for later, so that should see you through to 340)

340 - 350
Netherweave Boots (6 x Bolts of Netherweave, 2 x Knothide Leather, 1 x Rune Thread each) x 10

350 - 360
Netherweave Tunic (8 x Bolts of Netherweave, 2 x Rune Thread each) x 10

360 - 370
Imbued Netherweave Tunic¹ (6 x Imbued Netherweave Bolts, 2 x Netherweb Spider Silk, 1 x Rune Thread each) x 10

¹Pattern is sold by Arrond in Shadowmoon Valley. You need to have Scryers rep to be able to talk to him or be neutral with both Scryers and Aldors, but they are not BoP, so if your aligned with the Aldors, get someone else to buy them for you. They are also a limited supply recipe, which isn't ideal, but they are by far the best way to level Tailoring from 360 to 370, so it's worth camping for them.

It's worth noting that Imbued Netherweave Tunic could take you all the way to 375, but could mean making 20-30 of them or even more to get the last 5 points. Or you could get really lucky like Selenia on EU-Magtheridon and get the 5 points from the first 5 they made past 370. However I would recommend that whilst trying to farm mats for the last 5 points that you do the following:

370 - 375
Arcanoweave Boots (8 x Bolts of Netherweave, 16 x Arcane dust, 2 x Rune Thread each) x 5
N.B. The pattern for Arcanoweave Boots, drops from Sunseeker Astromage in The Mechanar. It's BoP and the drop rate is ~1%, but it's still worth spending the time trying to get it, because if you don't get it, you'll have to make items that require mats from this dungeon anyway, to get those last five points. Thanks to Shoguni on EU-Doomhammer for finding this out

N.B. If your an enchanter, disenchant all the Netherweave Robes and Tunics for Arcane Dust. If your not, get a friend or guild mate who is to do it for you. This will save you some money on Arcane Dust. Thanks to Chiyochan on EU-Bladefist for pointing this out


Approximate Materials Required

2160 x Netherweave Cloth
200 x Arcane Dust
25 x Netherweb Spider silk
40 x Rune Thread
20 x Knothide Leather

[ Edited Thu May 03 2007, 08:30AM ]

It is the mark of an educated mind to be able to entertain a thought without accepting it. -Aristotle

War Doesn't Determine Who Was Right, Only Who Is Left.

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Jedite
Thu May 03 2007, 08:28AM

Registered Member #375
Joined: Wed May 02 2007, 09:34AM
Location: Dallas
Posts: 1673
Blacksmithing

1 - 25
Rough Sharpening Stones (1 x Rough Stone) x 50

25 - 65
Rough Grinding Stones (2 x Rough Stone) x 80

65 - 75
Coarse Sharpening Stones (1 x Coarse Stone) x 30

75 - 100
Coarse Grinding Stones (2 x Coarse Stones) x 100

100 - 105
Silver Rod (1 x Silver Bar, 2 x Rough Grinding Stone) x 5

105 - 125
Rough Bronze Leggings (6 x Bronze Bar) x 20

125 - 150
Heavy Grinding Stone (3 x Heavy Stone) x 60

150 - 155
Golden Rod (1 x Gold Bar, 2 x Coarse Grinding Stone) x 5

155 - 165
Green Iron Leggings (8 x Iron Bar, 1 x Heavy Grinding Stone, 1 x Green Dye) x 10

165 - 185
Green Iron Bracers (6 x Iron Bar, 1 x Green Dye) x 20

185 - 200
Golden Scale Bracers (5 x Steel Bar, 2 x Heavy Grinding Stone) x 15

200 - 210
Solid Grinding Stone (4 x Solid Stone) x 20

Now would be a good time to start the Mithril Order quest chain if your a completist. You'll also get a few skill up points by doing it, but the amount of Mithril needed to complete the chain is annoying.
See below.

210 - 215
Golden Scale Bracers (5 x Steel Bar, 2 x Heavy Grinding Stone) x 5

215 - 235
Steel Plate Helm (14 x Steel Bar, 1 x Solid Grinding Stone) x 20

235 - 250
Mithril Coif (10 x Mithril Bar, 6 x Mageweave Cloth) x 15

250 - 260
Dense Sharpening Stones (1 x Dense Stone) x 20

260 - 275
Armoursmiths make the following:
Earthforged Leggings (16 x Mithril Bar, 2 x Core of Earth) x 15

Weaponsmiths make any of the following:
Light Earthforged Blade (12 x Mithril Bar, 4 x Core of Earth) x 15
Light Emberforged Hammer (12 x Mithril Bar, 4 x Heart of Fire) x 15
Light Skyforged Axe (12 x Mithril Bar, 4 x Breath of Wind) x 15

275 - 295
Imperial Plate Bracers (12 x Thorium Bar) x 25

290 - 300
Imperial Plate Boots (18 x Thorium Bar) x 10


Approximate Materials Required

210 x Rough Stone
230 x Coarse Stone
5 x Silver Bar
180 x Bronze Bar
190 x Heavy Stone
5 x Gold Bar
200 x Iron Bar
30 x Green Dye
380 x Steel Bar
80 x Solid Stone
360 x Mithril Bar (300 if your a Weaponsmith)
20 x Dense Stone
480 x Thorium Bar
30 x Core of Earth (if your a Weaponsmith then it will be 60 x Core of Earth or 60 x Heart of Fire or 60 x Breath of Wind or a combination of the three)
90 x Mageweave Cloth


---------------
Mithril Order Quest Line:

McGavan is outside the Blacksmiths in Booty Bay.

McGavan then sends you to find Galvan the Ancient in Stranglethorn Vale.
-link- (map for Galvan's location here: -link-)

You'll now open up the Mithril Order quest chain.

Quest #1
Smelt On, Smelt Off - -link-

Bring Galvan the following:
40 x Iron Bars
40 x Mithril Bars

You will get Plans: Ornate Mithril Pants as a reward.

Quest #2
The Great Silver Deceiver - [ur]http://www.wowhead.com/?quest=2762[/url]

Bring Galvan the following:
40 x Mithril Bars
5 x Truesilver Bars

You will get Plans: Ornate Mithril Gloves as a reward.

Quest #3
The Art of the Imbue - -link-

Bring Galvan the following:
40 x Mithril Bars
4 x Citrine

You will get Plans: Ornate Mithril Shoulder as a reward.

Quest #4
Expert Blacksmith! - -link-

Just talk to Galvan and claim your reward.

Quest #5
Galvan's Finest Pupil - -link-

Galvan now sends you to Gadgetzan to find Trenton Lighthammer. He is on the south side of Gadgetzan by the forge and anvil. He is the Night Elf, you cant miss him.

Trenton will now give you and another series of quests.

Quest #1
The World At Your Feet - -link-

You need to make the following:
Heavy Mithril Boots (14 x Mithril Bars, 4 x Thick Leather) x 2
Ornate Mithril Pants (12 x Mithril Bars, 1 x Truesilver Bar, 1 Solid Grinding Stone) x 1

Total materials needed:
40 x Mithril Bars
8 x Thick Leather
1 x Truesilver Bar
4 x Solid Stone

Trenton will now teach you how to make Ornate Mithril Boots.

Quest #2
The Mithril Kid - -link-

You need to make the following:
Heavy Mithril Breastplate (16 x Mithril Bars) x 2
Ornate Mithril Gloves (10 x Mithril Bars, 6 x Mageweave Cloth, 1 x Truesilver Bar, 1 x Solid Grinding Stone) x 1

Total materials needed:
42 x Mithril Bars
6 x Mageweave Cloth
1 x Truesilver Bar
4 x Solid Stone

Trenton will now teach you how to make Ornate Mithril Breastplate.

Quest #3
A Good Head On Your Shoulders - -link-

You need to make the following:
Mithril Coif (10 x Mithril Bars, 6 x Mageweave Cloth) x 2
Ornate Mithril Shoulder (12 x Mithril Bars, 1 x Truesilver Bar, 6 x Thick Leather) x 1

Total materials needed:
32 x Mithril Bars
12 x Mageweave Cloth
1 x Truesilver Bar
6 x Thick Leather

Trenton will now teach you how to make Ornate Mithril Helm.

Quest #4
Did You Lose This? - -link-

Just talk to him to get your reward.

Your now done with the Mithril Order quest chain.


So in total you'll need the following materials for the entire quest chain:

234 x Mithril Bars
40 x Iron Bars
8 x Truesilver Bars
4 x Citrine
14 x Thick Leather
8 x Solid Stone
18 x Mageweave Cloth

300 - 315
Imperial Plate Boots (18 x Thorium Bar) x 15 (Thank you to Tobius on EU-Aggramar for suggesting this)

315 - 320
Imperial Plate Chest (20 x Thorium Bar) x 5 (Thank you to Stahlkinn on EU-Baelgun for suggesting this)

Alternatively you could do the following as suggested by Peavy on EU-Al'Akir:

300 - 320
Enchanted Thorium Blades (2 x Enchanted Thorium Bars, 6 x Thorium Bars, 1 x Rugged Leather) x 20
This really depends on how easy and/or cheap it is to get Enchanted Thorium Bars on your server.

320 - 325
Fel Iron Plate Boots (6 x Fel Iron Bar) x 5

325 - 330
Lesser Rune of Warding (1 x Adamantite Bar) x 10

330 - 340
Adamantite Cleaver (8 x Adamantite Bar) x 10
N.B. This is a limited supply recipe sold by either of the following:
Aaron Hollman - Shattrath City
Arras - The Exodar
Eriden - Silvermoon City

340 - 350
Lesser Rune of Shielding (1 x Adamantite Bar) x 20
N.B. This is a limited supply recipe sold by either of the following:
Mari Stonehand - Wildhammer Stronghold (Shadowmoon Valley)
Rohok - Thrallmar (Hellfire Peninsula)

350 - 360
Adamantite Weightstone (1 x Adamantite Bar, 2 x Netherweave Cloth) x 20
Requires Honoured rep with Cenarion Expedition, which is fairly easy to get

N.B. from 360 onwards it gets tough to get recipes that will skill you up, as trainers won't teach you anything worthwhile. Everything that will skill you up past 360, is either a random drop pattern or a rep reward. The two best and cheapest ways are to get Scryers or Aldors rep.

Aldors Rep Path

360 - 370
Flamebane Gloves (8 x Fel Iron Bars, 4 x Primal Water, 4 x Primal fire) x 10
Requires Aldors honoured rep to buy pattern and it's BoP

370 - 375
Flamebane Breastplate (16 x Fel Iron Bars, 6 x Primal Water, 4 x Primal Fire) x 5
Requires Aldors revered rep to buy pattern and it's BoP


Scryers Rep Path

360 - 375
Enchanted Adamantite Belt (2 x Hardened Adamantite Bars, 8 x Arcane Dust, 2 x Large Prismatic Shards) x 20
Requires Scryers friendly rep to buy pattern and it's BoP

Alternatively, you could keep running Auchenai Crypts for the Felsteel Gloves plans as follows:

361 - 375
Felsteel Gloves (6 x Felsteel Bars) x 15


Approximate Materials Required


Aldors Rep Path

370 X Thorium Bars (or 120 if you made Blades)
184 x Fel Iron Bar
130 x Adamantite Bar
40 x Netherweave Cloth
70 x Primal Water
60 x Primal Fire

If you made Enchanted Thorium Blades instead Imperial Plate Chest, add the following:
40 x Enchanted Thorium Bars
20 x Rugged Leather

Scryers Rep Path

370 X Thorium Bars (or 120 if you made Blades)
24 x Fel Iron Bar
130 x Adamantite Bar
40 x Netherweave Cloth
40 x Hardened Adamantite Bars (That's 400 x Adamantite Bars)
160 x Arcane Dust
40 x Large Prismatic Shards

If you made Enchanted Thorium Blades instead Imperial Plate Chest, add the following:
40 x Enchanted Thorium Bars
20 x Rugged Leather

[ Edited Thu May 03 2007, 08:30AM ]

It is the mark of an educated mind to be able to entertain a thought without accepting it. -Aristotle

War Doesn't Determine Who Was Right, Only Who Is Left.

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Jedite
Thu May 03 2007, 08:28AM

Registered Member #375
Joined: Wed May 02 2007, 09:34AM
Location: Dallas
Posts: 1673
Herbalism

Bear in mind, that where I've specified a particular herb to pick, do not avoid picking anything else you see. Pick everything.

I've also tried to list multiple alternatives for each part of the levelling up guide. This should hopefully allow you to choose the area that’s best for you or give you alternatives if an area is already being farmed by other players.

1 - 50

Collecting Silverleaf and Peacebloom

# Mulgore. Just do circuits round the base of Thunderbluff picking Silverleaf and Peacebloom.

# Do circuits around Dolanaar heading South East around the lake and back up to Dolanaar, if your Alliance or complete circuits of Elwynn Forest.

# For Undead, try starting at Solliden Farmstead in Tirisfal Glades, run north to the mills, loop round and back south past Stillwater Pond and onto Cold Hearth Manor and Nightmare Vale. Then back up to Solliden Farmstead again. (Thanks to Olmolmtyr for info)


You can find Peacebloom and Silverleaf in abundance around your main starting area (not in it, around it). So the first 50 levels should be really easy.

51 - 70

Collecting Mageroyal and Earthroot

# Go west from Crossroads then head north before the entrance to Stonetalon Mountains and follow around to where the harpies are, then head east back to the Gold road and then south to Crossroads again, picking Mage Royal, Earthroot, Peacebloom and Silverleaf as you go.

# For Alliance start in the north of Westfall and follow the coast south to Deadmines and then head straight to Sentinel Hill and back up to the north again, picking Mageroyal.

# You can also run circuits of Gol'Bolar Quarry in Dun Morogh, collecting Earthroot as you go. (Thanks to Flareon for that info)


71 - 100

Collecting Briarthorn

# Same route as above (for Horde), but extend it east to Sludge Fen, picking Briarthorn now.
You could actually extend your runs to encompass the whole of The Barrens, as this area is absolutely chock full of Briarthorn and other herbs. It's possibly the best area to get your Herbalism trained up.

# Southern part of Silverpine Forest, from Pyrewood Village to the Entrance to Hillsbrad Foothills and back again.

# Same route as above (for Alliance) or do circuits of Twilight Grove in Duskwood.

# Also for Alliance, just wander north to south in Darkshore for loads of Briarthorn.

# The eastern side of Loch Modan is also a great place for Briarthorn.

# You could also do circuits of Lakeshire in Redridge Mountains.


101 - 115

Collecting Bruiseweed

# Start at the Ramparts in Ashenvale and head north-east to Splintertree Post (don’t follow road, try to go as straight as you can, you'll find more herbs that way), then head west from Splintertree Post towards the first bridge. Head south from here past the Moonwell and then back west to the ramparts when you reach the edge of the map. Pick Bruiseweed as you go.

# Stonetalon Mountains. Go to Camp Aparaje, head west to the Grimtotem Post, then south to Malaka'jin, then east to the Greatwood Vale. Nice run of Bruiseweed there.

# The Field of Giants in Southern Barrens or between the two Razorfens.

# You can also circle to the north of Mystral Lake for Bruiseweed or to the West of Astranaar in Ashenvale.

# Windshear Crag in Stonetalon Mountains.

# The eastern coast of Loch Modan.

# Circuits of Stonewatch keep in Redridge Mountains.


116 - 125

Collecting Wild Steelbloom

# Go to Stonetalon Peak and do circuits of the small area around the Alliance Town and the Talon Den collecting Wild Steelbloom.

# For higher levels do full circuits of Arathi Highlands, sticking to the mountain sides (as this is where you'll find Wild Steelbloom)

# Nek'mani Wellspring in Stranglethorn Vale.

# The Zuuldaia Ruins, north of Grom'gol in Stranglethorn Vale.

# Go from Black Channel Marsh in the Wetlands to the Angerfang Encampment, taking in Whelgar's Excavation Site as you go.

# Go from The Field of Giants in southern Barrens to the two Razorfens and back up again.

# Between The Great Lift and Highperch in Thousand Needles.


*from now on your going to be doing circuits of the full map, so you'll have to learn your own paths.

126 - 160

Collecting Kingsblood

# Full circuits of Ashenvale to collect Kingsblood.

# Circuits of The Charred Vale in Stonetalon Mountains.

# Full circuits of The Wetlands.

# Full circuits of Hillsbrad Foothills.

# The Misty Reed Stand in Swamp of Sorrows.


161 - 185

Collecting Fadeleaf

# Full circuits of Swamp of Sorrows to collect Fadeleaf (sell these to Rogues for a good profit).

186 - 205

Collecting Khadgar's Whisker

# Full circuits of The Hinterlands to collect Khadgar's Whisker.

# The Witherbark Village and Ogre Compound in Arthai Highlands.

# You can also stay in Swamp of Sorrows, as there is a decent amount of Khadgar's Whiskers there.


206 - 230

Collecting Firebloom

# Full circuits of Searing Gorge to collect Firebloom.

# Full circuits of Blasted Lands.

# Tanaris also has a lot, but doing full circuits takes time. You can divide Tanaris into four and do circuits that way.


231 - 250

Collecting Sungrass

# Full circuits of Felwood to collect Sungrass. This is actually more of a zigzag pattern, rather than a circuit (also try to do the Cleansing Felwood quest and pick up Windblossom Berries, Nightdragons, Whipper Roots and the odd Songflower Serenade buff when needed).

# Feralas is also a great place to get Sungrass. You can make two circuits here. One that starts in the very north west at The Ruins of Ravenwind and runs south to The High Wilderness and one around The Lower Wilds, Lariss Pavillion, Grimtotem Compound and Woodpaw Hills, all near Camp Mojache.

# You can do circuits around The Forlorn Ridge in Azshara.

# You can try the main path through The Hinterlands too. As you follow it one way, stay about 50 metres from the path and then do the same the other way.


251 - 270

Collecting Gromsblood

# Full circuits of Felwood to collect Gromsblood. See above notes.

# Do circuits of Mannoroc Coven in Desolace for Gromsblood too.

# Full circuits of Blasted Lands.

# Demon Fall Canyon in Ashenvale, not many people bother with this area, so although its small, it can be good for farming Gromsblood.



271 - 285 or 290 (see below)

Collecting Dreamfoil

# Full circuits of Un'goro Crater to collect Dreamfoil.

# Two good routes in Azshara are:

# From The Forlorn Ridge, head south east to the Ravencrest Monument and back again.

# From the north of the Ruins of Eldareth, head north east to the Jagged Reaches and back again.


285 or 290 - 300

From 285 you can get Plagueblooms from doing circuits of Eastern and Western Plaguelands and Felwood, but if your not competing against a load of other players, try to collect Icecaps from Winterspring, as they will sell for more money.

300-330 (or 345 if you so choose) - Felwood

I know you were all probably hoping for something a lot more exotic and in the outlands, but Felwood really is the place to go if your looking at it purely from a levelling perspective. Due to the hit of TBC there's virtually nobody farming herbs here and you get the bonus of Whipper Roots etc. which while out dated, still aren't on the same timer as pots, so if your a raider they can save your ass.
I generally start at the alliance flight path, going up round the Furblog village before following the perimeter south. I've included a map for anyone unsure of a route to go.

Pick absolutely everything that is even green to you. Plaguebloom, Dreamfoil and Mountain Silversage give about a level each bush until 330, and whilst the plague that is Sungrass, Arthas' Tears and Purple Lotus are green, they still give a level fairly consistently so it's definitely worth picking them. If memory serves somewhere around 340 Plaguebloom goes green, and you start to get levels less consistently, however you may choose to stay on, especially if you don't have an epic flying mount, for the densely packed herbs, and low demand by pickers, all the time remembering that Golden Sansam, Mountain Silversage and Dreamfoil still sell very well on most servers.

330 (or 345) - 350+ - Zangarmarsh

Zangarmarsh is simply packed with herbs, all of which are useful. My favourite are is the North-West corner, being packed with herbs and Bog Lords / Giants which can be herbalised (If that's even a word) once looted. I tend to zigzag across it, before moving to the start to do the same, however on more populated servers you may have someone else doing the same, so extending your route to sweep up from the south-west and across the northern border can yield great rewards too. Expect lots of Felweed and Ragveil, with the odd Dreamfoil and Dreaming Glory.

I've included a map despite this route being fairly self-explanatory as with the last one.
Once you hit 350 the world is your oyster really. I chose to continue my Zangarmarsh route all the way up to level 375, but it is equally viable to move on to Shadowmoon or elsewhere.

[ Edited Thu May 03 2007, 08:31AM ]

It is the mark of an educated mind to be able to entertain a thought without accepting it. -Aristotle

War Doesn't Determine Who Was Right, Only Who Is Left.

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Jedite
Thu May 03 2007, 08:28AM

Registered Member #375
Joined: Wed May 02 2007, 09:34AM
Location: Dallas
Posts: 1673
Mining

What you’re going to need:

Mining skill (obviously). Go see your local mining trainer to get trained.
A mining pick. Can't mine without one (these can also be enchanted if you want, makes absolutely no difference, but it's cool to have. Even if you have your mining pick enchanted the standard mining animation remains the same, so you actually see that nice demonslaying glow you got put on there. You will only see the glow when you equip it like a normal weapon. A player on our server even had a Crusader enchant put on their mining pick and told me that the proc happens when they mine, cant confirm this for sure, but it does seem really pointless).

Optional, but recommended extra: get the cheapest pair of gloves you can find and get them enchanted with +5 mining skill (shouldn't cost you more than 2g, as it takes 3 x Truesilver Bars and 3 x Vision Dust). Don’t bother with the +2 enchant as its not worth it.
If you’re an engineer then make yourself a Goblin Mining Helmet ( -link- ) as this will add +5 to your mining skill.

Also, please remember that mining nodes only appear on the side of hills, cliffs, mountains etc. So your unlikely to find any ores in the great rolling plains, unless there is a small hill there. Also note that Darnassus has NO ore whatsoever! So if you’re a Night Elf and want to mine, get your booty over to Darkshore ASAP. So with that in mind, always follow the cliff faces or hillsides.

Got all that? Good, then lets down and dirty, Dwarf style

Mining 1 to 65

Mining Copper

Estimated number of nodes to mine = 30

This bit is easy. Mine about 50 copper and smelt. You can use any of the following suggestions for mining routes or make up your own, as copper is so abundant:

*At level 50, go back to the mining trainer and learn Journeyman Mining.

Alliance

# Human: Start at Goldshire and head East following the cliff face to the north of Crystal Lake. When you get the north of the Logging Camp head South. Follow the river to the border of Elwynn forest and Duskwood, then head North West back towards Goldshire (make sure you visit the two mines on this route). This route should net you about 30-40 copper ores.

# Night Elves: Your going to have to go to Darkshore, as Darnassus has no ores whatsoever! So start at Auberdine and head directly east until you reach the cliffs at the edge of the map. Now head south, hugging the cliff face as you go. When you get to the entrance of Ashenvale, head west to the coast and then North back to Auberdine. Head out from Auberdine, directly to the East (same as you did at the start of this route), but when you reach the cliffs this time head north. Just follow the cliffs to the North and back round the coast, heading South again to Auberdine. I find this figure of eight pattern to be easier than taking Auberdine in one whole route, but that’s just me. Feel free to improvise it. Normally get about 40-50 copper ores from this entire route.

# Dwarves and Gnomes: Ah, the home of mining and possibly the best place to start, Dun Morogh! You really don’t need a route around here, copper is everywhere, if you can’t find a decent route yourself, then you’re beyond help! But, I will tell you my favourite route. Start at Kharanos and head to the Wendigo cave (you all know where that is, right?). Clear cave and then continue on West, following the cliff face. Carry on until you hit the main road then head North up to the Frostmane Hold. From there head directly east over to Shimmer Ridge, then North up to Ice Flow Lake. Now follow the cliffs down to Ironforge, on to Misty Pine Refuge and back round to Kharanos. This run normally nets me about 40-50 copper ore.

# Another good run in this area is the Gol’Bolar Quarry. Circle the outside, around the top, then drop down and into the mines. I can get about 20 copper ores on this short run.


Mining 66 – 125

Mining Tin, Silver, Incendicite and Lesser Bloodstone

Estimated number of nodes to mine = 60

This part is a pain in the butt, if you don’t have a mount (well its all a pain in the butt, if you don’t have a mount) as the Tin Veins your going to need to mine are more spread out and not as common as the Copper you just being mining. You also stop getting skill up’s from smelting after about level 85 (Silver is the last thing to give you a skill up). The leg from 100-125 is also pretty bad, as Tin is green at this stage and therefore your getting skill ups at fewer intervals (just pray its a Silver spawn, instead of Tin, as this will still be yellow to you).

Horde & Alliance *even on PvP servers you can still use these routes and areas.

Easiest way to level up to 125, is to go to The Wetlands and find Thelgan Rock (its near the entrance to Dun Algaz - 53,64 for those with location add-ons). There is a cave there, that is full of spiders and a quest ore called Incendicite. This is an Alliance only quest, but Horde can still mine the ore. Now the ore itself is worthless and only used to complete the quest, but you can mine it from level 75 until about level 125. The nodes respawn quickly and you can level up your mining in less than an hour if your the only one in the cave.
If your Alliance and want to do the quest, go see Pilot Longbeard in The Military Ward in Ironforge for the starting quest. He'll send you to speak to Pilot Stonegear in Kharanos, who then gives you the quest.
Thank you to everyone who suggested this, especially Plog

Lesser Bloodstone: go to the cave in north east Arathi Highlands, just to the east of Hammerfall (path to cave is at 80,40) and mine the nodes inside. It's used as part of a quest chain that’s started in Booty Bay by Corporal Kaleb (in the tavern). You only need to keep four of them for the quest. Lesser Bloodstone requires level 75 mining.

I actually combine two of my routes here, if I have time. They are as follows:
# Start at The Crossroads and head West towards the entrance of Stonetalon Mountains. Then head south, hugging the cliffs as you go. Follow the cliffs all the way down south until you reach Blackthorn Ridge, just north of Razorfen Kraul. Follow the cliff to the main road and over. Continue heading east and then north up to the entrance to Dustwallow Marsh. Carry on going north until you reach Northwatch Hold and then head up to the Raptor Hills and the Quilboar Village. Now head back to The Crossroads.

# Start at the bottom of the Great Lift in Thousand Needles and head northwest up to Camp Ethok, following the cliff face as you go. Continue on till you reach the border of Thousand Needles and Feralas, then head over to the other side of Thousand Needles and follow the cliffs south. Make a detour when you reach Highperch, as there are a couple of Tin / Iron veins here. Carry on heading south until you reach The Screeching Canyon. Have a quick run into the cave here and pick the couple veins that normally spawn here. Continue south past Freewind Post and all the way to Windbreak Canyon. Now head north, again hugging the cliff face as you go and make your way up to Splithoof Crag. There is a Centaur Village here, with a cave that can have 4 or 5 veins (both Iron and Tin). Mine it. Carry on north past Darkcloud Pinnacle and back to the Great Lift.


Combine the two routes above for a 90-minute (ish) trek that can net 100+ copper, 50-70 Tin and 30-40 Iron.

There only two other places that I bother mining for Tin and that is:
# Hillsbrad Foothills: No route here, just do full circuits.

# Ashenvale: Again no real route, just do full circuits.


But you could also try the following places:
# Wetlands: Start at Dun Modr and follow the cliffs to the southeast down towards Raptor Ridge. From here either go around Grim Batol, if you’re a high enough level to cope, or follow the cliffs towards Mosshide Fen and onto The Igan Rock. Once there head over to Dun Algaz, then north to Angerfang Encampment and onto Whelgar’s Excavation Site. Now head north past Ironbeards Tomb and back to Dun Modr.

# Redridge Mountains: Start in Lakeshire, head north to Rethban Caverns and follow up to Renders Camp. Head south and follow cliffs to Alther’s Mill. Carry on east towards The Tower of Ilgalar and then loop round that and to the south, heading towards Renders Valley. Carry on to Lakeridge Highway and over to The Three Corners. Now head back to Lakeshire.


Mining 126 – 175

Mining Iron and Gold

Estimated number of nodes to mine = 100

*At level 125, go back to the mining trainer and learn Expert Mining.

From now on both Horde and Alliance can follow this guide easily, so I’ll won’t have separate sections.

# Do the Thousand Needle route above, but take in The Shimmering Flats as well this time.

# Desolace: If you’re Horde, start at Shadowprey Village and head into the Valley of Spears. Follow that through and out and over to the Kodo Graveyard (you could do a quick circle or move on here). Head east to the Magram Village and loop round and down to Shadowbreak Ravine. Follow that through and onto the Mannoroc Coven to the west. Carry on west to the Gelkis Village and make your way back to Shadowprey Village. If you’re Alliance, then start at Nijel’s Point and head southeast to Sargeron, then south to the Kolkar Village. From here you could carry on down south and complete the Horde run or head west to the Kodo Graveyard. From the Kodo Graveyard, head northwest to Ethel Rethor and then northeast ish to Thunderaxe Fortress. Follow round to the north and up to Tethris Aran and then back east to Nijel’s Point.

# Ashenvale: start at the entrance to Ashenvale from The Barrens and head to the west. Skip round the Battleground entrance (only if your Horde) and carry on to the river. Follow the river north, trying to keep as close to bank as possible, so that you can see spawns on both sides of the river. Keep following the river till you get to just before Xavian in the north. Now head east to the next river and cross over to Saytrnaar and onto Forest Song (watch out for those elites). Now head south through the Warsong Logging Camp if your Horde or skirt around it if your Alliance and continue on down through Felfire Hill and onto Demon Fall Canyon. Now head west through Nightsong Woods and back to your start point

# Badlands: start at Apocryphens Rest and head south to Camp Cagg, then east to Mirage Flats. Now follow cliff face all way to Camp Boff, past Agmonds End. Head north past Dustwind Gulch and onto Hammertoes Dig site and then northwest to Angor Fortress. Now follow the cliffs west all the way to Kargath (or just before it, if Alliance) and back down to Apocryphens Rest. Remember to divert off slightly at each point where the Rock Elementals gather and do a quick tour of their spawn spots.

# Arathi Highlands: start at Thandoll Span and head east then north to Boulderfist Hall. Follow cliffs round to Witherbark Village and continue north up to Hammerfall. If you’re Horde, loop round the back of Hammerfall and continue on to the west. If your Alliance, go as far Drywhisker Gorge (remember to check inside, both Horde and Alliance) and then loop round Hammerfall to the south and back up to the northern cliffs. Follow cliffs west to Dabyries Farmstead and then head south past Refuge Point and back down to Thandoll Span.

# Alterac Mountains: start at the entrance to the Ruins of Alterac and head west past the Growless Cave. Follow the ridge around the ruins and keep going to the end. Now drop down to the coast (you can make a series of jumps to get down, without dying). Now head north to Dandreds Fold. Head east through The Uplands, zigzagging between the two cliff faces as you go until you get to Strahnbrad. Now follow the road back to your starting point. If you’re a high enough level, go into the ruins and do a quick sweep.

# Stranglethorn Vale: couple of small but good routes here. First one is to the north of Grom’gol Base Camp. Start at Nessingwarys Expedition and follow the hills around the front of the three sets of ruins (Kalai, Balal and Zuuldaia) and then back round to the north of them and return to Nessingwarys Expedition. Second route starts at Kurzens Compound to the north of Zul’Gurub entrance. After a quick circle around the compound, head south down to Mosh’Ogg Ogre Mound. If you’re a high level, then do a sweep of the cave and carry on south to the Ruins of Zulmamwe. Keep heading south past the Crystalvein Mine and the Ruins of Aboraz. Carry on into the Mistvale Valley, now heading west towards the main road. From here either head to Booty Bay or follow the road back up north to your starting point.

# Swamp of Sorrows: couple of nice little spots here. Check around Ithariuss Cave where the Green Whelps are and also around The Stagalbog. Remember to check inside the Stagalbog.


Optional choice for 155-175 (Thanks to Cenelia on EU-Hellscream for this)

If you have a fair amount of gold ore, you can smelt it from 155-175, as it is orange at 155.


Mining 176 – 250

Mining Mithril and Truesilver

Estimated number of nodes to mine = 125

*At level 225, go back to the mining trainer and learn Artisan Mining.

So now we come the real money making stuff, Mithril. This stuff is used in such quantities by Engineering and Blacksmithing that you will always sell what you mine for a good profit.

# Blasted Lands: just do full circuits, simple.

# Searing Gorge: again, just do full circuits. You can do what I do and do a full circuit of the perimeter of Searing Gorge, then drop down into The Cauldron and do a circuit of that (inside and outside). Also remember that at level 230, you can mine Dark Iron, so pick that up too.

# Badlands: two good places here. First is Camp Cagg. Just do a circuit round it, taking in the Rock Elementals spawn point as you go. Second place is Lethlor Ravine. If you start by the Master Dragonscale Leatherworker and head into the Ravine and loop round to the north and back out and south past Uldaman back entrance, then you’ll pick up a good amount of Mithril.

# The Hinterlands: start at Aerie Peak and follow the cliff face to the south and east. Now just go around the south cliff face until your get past Jintha’Alor, then north up to Seradane and then west back to Aerie Peak.

# Western Plaguelands: do circuits of the Ruins of Andorhal.

# Azshara: start at the Legash Encampment and head east to the Bitter Reaches. Loop round to the north and back west along the coast past the Jagged Reef and then back down to the Lagash Encampment again.

# Winterspring: start at the Timbermaw tunnel entrance and follow the cliffs to the east past the Hot Springs and all the way over to Starfall Village. Just before you get there, head south to Lake Kel’Theril and then follow the cliffs west all the way back to your starting point.

# Felwood: only if your there. Don’t go out of way to mine here, but if you happen to be in the area (i.e. grinding Timbermaw rep) then look out for a few Mithril nodes here.

# Stonetalon Mountains: quick circuit of The Charred Vale can net you 10-15 Mithril ores.

# Desolace: grab yourself some underwater breathing potions and head to Ranzajar Isle. There’s a good number of Mithril nodes in the sunken ruins round here and very few people mine them. You can also take a run through the Valley of Spears and down to Mannoroc Coven to pick up the Mithril nodes there.

# Tanaris: bit of a long one this, but can be well worth it. Do full circuits of Tanaris, but drop down into The Noxious Lair and The Gaping Chasm to pick up the nodes that virtually nobody mines, unless they are questing in there.


Mining 251 – 300

Mining Thorium

Estimated number of nodes to mine = 160

# Un’goro Crater: just go round and round the crater, making sure you drop down into The Slithering Scar and take a detour into Fire Plume Ridge. There is loads of Thorium to be had here, which is why its farmed constantly, so you will be competing for nodes here.

# Azshara: start at the Ravencrest Monument and follow the coastal cliff all the way round to the Tower of Eldra. Then head back west to the Legash Encampment in a zigzag pattern from coast to coast. You may also want to drop into the Ruins of Eldarath and pick up the couple of nodes that spawn there. Azshara isn’t the greatest place to mine Thorium, due to its natural geography, but that does mean its less popular and therefore your likely to have less competition.

# Winterspring: start at Everlook and head south to the Ice Thistle Hills. Make a quick sweep of the yeti cave here and then back out and to the south. Keep going till you get to Owl Wing Thicket and make a small circuit there. Now you can either carry on south into Frostwhisper and Darkwhisper Gorge’s if your happy about avoiding the elites there, or you can head west over to Mazthoril for the slightly lower level elite area. Once at Mazthoril, you can either sweep the main cave (only recommended for Druids, Rogues or Hunters) or carry on up to Lake Kel’Theril and back round to Everlook.

# Blasted Lands: not a massive amount of Thorium to be had here, but good for a quick run, whilst your looking for Mithril.

# Searing Gorge: same as the Mithril run above.

# Burning Steppes: -link-
# Eastern Plaguelands: start at Tyr’s Hand and head north past Lights Hope Chapel. Go past The Noxious Glade and onto Northdale. Head west to Northpass Tower and then south to Blackwood Lake. Carry on south to the Pestilent Scar and then onto Lake Mereldar and back to your starting point. You may want to throw in a quick diversion to The Fungal Vale, in between Northpass Tower and Blackwood Lake.

# Western Plaguelands: start at The Weeping Cave and head south to Gahrrons Withering and then west to Dalsons Tears. Head northwest from here to the edge of Felstone Field and follow the cliffs north into the Northridge Lumber Camp. Follow the path up towards Hearthglen and then double back once you reach the watchtower. Head south and follow the cliffs all the way back round to The Weeping Cave.

300 - 330

Mining Fel Iron
Estimated number of nodes to mine = 30

Mining mainly Fel Iron.

Start at the Dark Portal and face nor, north-west. Following the edge of the world round in an anti-clockwise fashion round the back of the Dark Portal and loop round. Continue following the edge of the world and end up in Void Ridge. Either take the small valley shortcut to Zeth'Gor or continue on round the mountains and loop back south to Zeth'Gor that way. Follow the mountain line down to Spinebreaker Post and onto the Expedition Armoury. Follow the edge of the owrld until you reach the where the Ravagers are and then head north. Stay to the eastern side of the broken walls leading to Hellfire Citadel and then drop down and back up when you reach the Citadel proper. Continue north, skirting round Thrallmar on the western side until you reach the edge of the world again. If your Horde, head back through Thrallmar and then north up into the Forge camps. If your Alliance, head south past Thrallmar and loop back up to the Forge Camps. From here head east, following the mountains and then south. If your really daring (read: suicidal) then head up onto the Abssyal Shelf and mine all the nodes there. If your flying, there is normally one or two nodes that you can get to without dying, but to be honest it isn't really worth the effort.
Now head back to the Dark Portal to complete your circuit.

Start at the entrance to Zangarmarsh and head north round all the elite giants (really need to be level 68+ to avoid too much aggro) and loop east to the Temple of Telhamat. If your Alliance, ride/fly straight past. Horde should just detour slightly round to the south. Now head up into Mag'har Post and back down and around in The Pools of Aggonar. Complete a circuit of the pools and then head south to the Citadel. Drop down and then back up again and head toward the south eastern edge of The Great Fissure. Do a quick clockwise circuit of The Great Fissure and then head south and up into the Stonescythes main nesting area. Drop down into the Den Haal'esh and then north and east, following the mountains along to the Ruins of Sha'Naar.

You could also carry on mining Thorium. Rich Thorium viens will still be green until about 340. So refer back to the 1 to 300 guide for routes.

330 - 355
Mining Fel Iron and Adamantite
Estimated number of nodes to mine = 25

Move onto Nagrand for Adamantite mining and more Fel Iron mining.

Start at the entrance to Terokkar Forest and head west past Kil'Sorrow Fortress and round the back of Telaar and onto Oshu'gun. Follow the mountains round and upto the Ancestral Grounds. Now head east following the road down towards Telaar. Head east before Telaar and drop down into the valley that leads toward the Ring of Trials. Carry on heading east to the Windy Reed Village then head south and continue past the Burning Blade Ruins and back to your strating point.

Start at the entrance to Zangarmarsh and head east past the Laughing Skull Ruins and on toward the Throne of Elements. If your flying, scope out the Elemental Plateau for the nodes that spawn there. Now head back tot eh north side of Garadar and head towards Halaa. Drop down into the valley and pick up the nodes in the cave and then back up into Sunspring Post. Head towards the Ancestral Grounds and then north past the Forge Camps and up to Warmaul Hill. It's worth going through the main cave in Warmaul Hill as there is nearly always 2-4 nodes in there.

355 - 375
Mining Fel Iron and Adamantite
Estimated nymber of nodes to mine = 30

You can stay in Nagrand and repeat the above routes, but this time picking up all the Rich adamantite nodes you had to leave or you could:

Move onto Shadowmoon Valley.
Easiest route is to just follow the main road round in a circuit. Simple really, but I'll list a couple of the shorter routes I do as well, which really require a flying mount.

Starting at the Sanctum of the Stars, head south following the Path of Conquest to the edge of the world. Now go south east and over to Netherwing Ledge. Do a quick circuit and head back towards Dragonmaw Fortress area. Aim towards the Wardens Cage and then back down to the Snactum of the Stars.

Start at the entrance to Terokkar Forest and head north past Shadowmoon Village and onto Coilskar point. There is a cave here that normally has at least one node in, but I don't normally bother. Fly up to the Shattered Fields and then round the back of the Altar of Sha'tar. Now aim towards the Coilskar's to the south of Sha'tar and loop round The Hand of Gul'dan and onto The Deathforge. I find it's worth the effort to clear all the mobs inside for the number of nodes that are normally there, but you may not want to be bothered. Now head south west to Illidari Point and then north to the Legion Hold and back to where you started.

[ Edited Thu May 03 2007, 08:31AM ]

It is the mark of an educated mind to be able to entertain a thought without accepting it. -Aristotle

War Doesn't Determine Who Was Right, Only Who Is Left.

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Jedite
Thu May 03 2007, 08:28AM

Registered Member #375
Joined: Wed May 02 2007, 09:34AM
Location: Dallas
Posts: 1673
Fishing AND Cooking

Firstly let me put the next sentence in capitals as it's a fairly important concept to grasp.

IT DOES NOT MATTER WHERE YOU FISH, YOUR SKILL UP RATE WILL NOT CHANGE. YOUR SKILL UP RATE IS DETERMINED BY THE NUMBER OF SUCCESSFUL CATCHES, NOT BY THE AREA YOU FISH IN OR BY THE QUALITY OF FISH THAT YOU CATCH

*NEW* Skill Up Formula
You skill up by number of successful catches. The equation is approx. as follows: (current unmodified fishing level - 75) / 25 = total # of fish required to level, with a minimum of 1 fish per catch. (see below for table)
Originally posted by Noressa on the US forums

So, with that knowledge, you'll realise that you can skill up fishing from 1 to 300 by fishing the water of your faction’s city. The reason for the different locations mentioned in this guide, is for you to be able to skill up your cooking as well.

I've combined both fishing and cooking in this guide, as they compliment each other very well and if your going to skill up your fishing, you might as well skill up your cooking with all the fish you'll be catching.

N.B. it will take you a minimum of 11 hours to complete this, but more likely about 14-15.
N.B.2. Your cooking will always level faster than your fishing. You'll have to make use of lures even more when the gap between your fishing and cooking increases. Typically, by the time I've reached 300 cooking, my fishing is anywhere between 230 and 250.

Also, please be aware that this is not a fully comprehensive guide to both cooking and fishing and was never intended to be. The sole purpose of this guide is to level up your cooking and fishing in the quickest way possible. If you want a guide that covers almost everything about these two skills then please check out Draznar's excellent guides here:

Fishing - -link-
Cooking - -link-


So let's start:

Go to your fishing trainer and cook and pick up Fishing and Cooking skills.
Buy a fishing rod and a stack of shiny baubles (a lure that adds +25 to your fishing skill).
Your now ready to begin.

Best place to start is in Elwynn Forest.
Go speak to Tharynn Bouden in Goldshire and buy the recipes for Brilliant Smallfish and Longjaw Mud Snappers. Now start fishing in Crystal Lake.
You'll want to catch about 60 Brilliant Smallfish to get your cooking from 1 to 50.
Now go to Stormwind City and fish the canals for Longjaw Mud Snappers. You'll need about 50 of them to raise your cooking to 100.
Between levels 50 and 75 go learn journeyman fishing and cooking.
Now go to Southshore and speak to Lindea Rabonne and buy the recipes for Bristle Whisker Catfish and Mithril Head Trout.
Go to the river to the east of Southshore and fish for Bristle Whisker Catfish. You'll need about 80-100 of these to get your cooking to level 175.
Between levels 125 and 150 go to Shandrina by Mystral Lake in Ashenvale and buy Expert Cookbook. You'll need to go to Booty Bay and buy a book for your Fishing level. Speak to Old Man Hemming and buy the book Expert Fishing: The Bass and You.
Now go to the Lakes outside Stromgarde Keep in Arathi Highlands and fish for Mithril Head Trout. Your going to need about 60 of these to get your cooking up to level 225.

At this point you should now have level 225 fishing and level 225 cooking. If your not level 35 yet, then this is as far as you can go. If you are level 35+ then you have two quests to complete before you can continue.

First quest: Cooking
Requirements: Level 35, 225 Cooking.

Go to Gadgetzan in Tanaris and speak to Dirge Quikcleave. He is in the tavern. He'll want you to bring him 12 Giant Eggs, 10 Zesty Clam Meat and 20 Alterac Swiss. You should actually be able to buy the eggs and clam meat off of AH, but in case you can't here's where to find them. Now according to the quest Giant Eggs drop off of Rocs in Tanaris or any large bird. The best place I found for the eggs, was the Owlbeasts in The Hinterlands. Only needed to kill about 20 of these to get my 12 eggs. They are about level 43 ish, so if your not that high a level, get help or wait till you can handle them. The clam meat comes from clams, naturally! Well to save you swimming around the sea looking for clams, your better off killing turtles at Steamwheedle Port or Raventusk Village. The drop rate is quite high and you'll have your clam meat in no time. The levels are 41 ish for Steamwheedle Port and 49-50 for Raventusk Village. The Alterac Swiss is the easiest part. Go to the Inn in Goldshire, Elwynn Forest and buy them off of the Bartender. Hand them all in and you'll get your Artisan Cooking.

Second Quest: Fishing
Requirements: Level 35, 225 Fishing.

You need to go and find Nat Pagle in Dustwallow Marsh. He is standing on a small island to the West of Theramore (58,60). He'll ask you to catch four rare fishes for him. This quest is actually really easy and the only hard part is the amount of travelling involved. The fish you need to catch are:

Feralas Ahi - West from Camp Mojache. Fish the Verdantis River where the small bridge is by the Ogres, you'll soon catch one.

Sar'theris Striker - South or North or Shadowprey Village. Make sure the area comes up as Sar'theris Strand.

Savage Coast Blue Saffin - Just outside Grom'gol Base Camp. Make sure the area comes up as Savage Coast.

Misty Reed Mahi Mahi - Directly East from Stonnard. Just avoid the Murlocs.

You should catch these fish within 5 to 10 casts at each location. So it wont take long. I haven't done this quest on my Alliance character, so I'm not sure of the best order in which to do them.
Now go back to Nat and get your Artisan Fishing.
There is apparently a bug with this quest, if go away from Nat BEFORE getting your fishing level to 226, the quest can bug and you'll be stuck on 225 for good. Didn't happen to me, but I've seen a few posts from people who it's happened to.

Go to Steamwheedle port and speak to Gikkix, You'll want to buy the following two recipes: Spotted Yellowtail and Poached Sunscale Salmon.
Either fish for Spotted Yellowtails at Steamwheedle Port or go to Raventusk Village (well not to it, just a little North of it) for the slightly better drop rate. You'll need about 30 to get your cooking from 225 to 250.
Now go to Bloodvenom Falls in Felwood and fish for Sunscale Salmon. You'll need about 30 to get your cooking from 250 to 275.
No go and speak to Vivianna in The Feathermoon Stronghold and buy the recipe for Mightfish Steak. Whilst your there buy about 40 Hot Spices and 40 Soothing Spices as your going to be making the food that you will want as a level 60 (without going into instances that is). It gives a +10 stamina buff for 15mins which is always helpful.

Now go to Scalebeard's Cave in Azshara (its one of the islands to the East) and fish for Mightfish. You'll need about 30 to get your cooking from 275 to 300. You may need to bring some lures with you at this point, as your cooking will level up faster than your fishing and Azshara is a 250+ fishing zone. Once your cooking is a 300, keep fishing till you've maxed out that too. It will take 7 to 10 catches to get one skill up at this point, so take your time.


Skill Up Table

Format = Current Fishing Level - Average Number of Successful Catches Required to Gain a Skill Up

100 - 2
115 - 3
140 - 4
165 - 5
190 - 6
215 - 7
240 - 8
265 - 9
290 - 10

Ok, first things first. A quick shopping trip.
Buy lures!! +75's preferably.
Now go and buy the Master Cookbook, to give yourself master cooking level.
If your Horde, buy it from Baxter in Thrallmar (Hellfire Peninsula).
If your Alliance, buy it from Gaston in Honorhold (Hellfire Peninsula).

Now go buy Master Fishing - The Art of Angling from Juno Dufrain in Cenarion Refuge (Zangarmarsh).

Now go buy Recipe: Blackened Trout.
If your Horde, buy it from Gambarinka in Zabra'jin (Zangarmarsh).
If your Alliance, buy it from Doba in Orebor Harborage (Zangarmarsh). Whilst your here buy Recipe: Feltail Delight.

Horde can go back to Swamprat Post and buy Recipe: Feltail Delight from Zurai.

Head back to Cenarion Refuge and fish for Barbed Gill Trout and Spotted Feltail.
You only need to catch about 25 in total too get your cooking up to 320. Your fishing level will probably only be about 305 by this stage, if your lucky (it's a long, slow process and not for the easily bored).
Cook up the Trout and Feltails.

Now take a trip to see Nula the Butcher in Garadar if your Horde or Uriku in Telaar if your Alliance. Both in Nagrand. Buy Recipe: Poached Bluefish and find a nice quiet spot in Nagrand to fish for Icefin Bluefish. Your really going to need to have lures attached here, unless you spent a lot more time in Zangarmarsh fishing.
Keep fishing till you have about 40 Bluefish and then cook them to take your cooking to 350.

Ok, the next bit requires a flying mount, as the only recipe that will take you to 375 easily is Spicy Crawdads which requires Furious Crawdads. They are only found in one of three lakes in Terokkar forest. All of which can only be accessed with a flying mount.
The three lakes are:
Lake Jorune - north west of Stonebreaker Hold.
Lake Ere'Noru - south east of Allerian Stronghold.
Blackwind Lake - in the south east corner of the map, in the Skettis area.

If your Alliance, go see Innkeeper Biribi in Allerian Stronghold (Terokkar Forest) and buy Recipe: Spicy Crawdad.
Horde go see Rungor in Stonebreaker Hold (Terokkar Forest) and buy Recipe: Spicy Crawdad.

You'll need to catch about 30 Furious Crawdads to max out your cooking.

By this point, your fishing will probably only be about level 320. But you may as well stay in Terokkar Forest and fish for Golden Darters. When cooked, these give a +44 healing and +20SPI buff, so they are great to sell to healing classes.
Or you can head back to Nagrand and fish for Figluster's Mudfish, which give a +20AGI and +20SPI buff when cooked.
Either way, to get to 375 your going to have to make about 650 successful catches. That should take a normal person about 8 hours, so you'll want to break that up into something like 30-60 minute chunks, spread out over a period of time.
Remember that it does not matter where you fish, your skill up rate will remain the same. It's all based on successful catches. So fish anywhere you want and you'll still get skill ups.

[ Edited Thu May 03 2007, 08:32AM ]

It is the mark of an educated mind to be able to entertain a thought without accepting it. -Aristotle

War Doesn't Determine Who Was Right, Only Who Is Left.

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Jedite
Thu May 03 2007, 08:28AM

Registered Member #375
Joined: Wed May 02 2007, 09:34AM
Location: Dallas
Posts: 1673
Here there be dragons


Rawr.

[ Edited Thu May 03 2007, 09:02AM ]

It is the mark of an educated mind to be able to entertain a thought without accepting it. -Aristotle

War Doesn't Determine Who Was Right, Only Who Is Left.

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Jedite
Thu May 03 2007, 08:29AM

Registered Member #375
Joined: Wed May 02 2007, 09:34AM
Location: Dallas
Posts: 1673
Skinning

You can use it as a fast track guide. Just ignore the "Your level" bit. I would seriously suggest that you wait until your level 50+ before trying this though, as it'll will takes you ages to complete at lower levels (unless of course you have a couple of level 50+ friends who don’t mind grinding mobs for you to skin). I've tried to list mobs that should be yellow or orange for your skinning level. If they are green, move onto the next zone listed.

Please note that even if a mob is red/orange to you, that this DOES NOT guarantee that you'll get a skill up. It's more likely, but not to be expected every time.


Skinning Level = 1 - Your Level = 5

Humans = Boars around Goldshire
Gnomes and Dwarves = Crag Boars and Wendigo's South of Kharanos
Night Elves = Nightsabers and critters around Dolanaar


Skinning Level = 25 - Your Level = 10

Alliance

Human = Prowlers and Bears around Eastvale Logging Camp
Gnomes and Dwarves = Wolves around Brenwall Village.
Night Elves = Moonstalkers and Bears around Auberdine


Skinning Level = 50 - Your Level = 13

Humans = Goretusks all around Sentinel Hill.
Gnomes and Dwarves = Bears and Crocolisks around Thelsamar
Night Elves = Moonstalkers and Bears North of Auberdine

Skinning Level = 100 - Your Level = 20

(at this level most Alliance should be heading for The Wetlands)
Crocolisks and Raptors around Bluegill Marsh and Whelgar's Excavation Site
Alternatives
Whelps and boars around Lakeshire for Alliance.

Skinning Level = 130 - Your Level = 24

Bears and Mountain Lions around Hillsbrad Foothills
Alternatives
Ravagers and Wolves in Duskwood if your Alliance.
Bears, Stags and Ghostpaws in Ashenvale.

Skinning Level = 150 - Your Level = 28

Yeti Cave in Hillsbrad Fields and Mountain Lions on the "Daggers" (these are the bits of land between Hillsbrad and Alterac Mountains, one is called Corrans Dagger, so hence the nickname)
Alternatives
Hyenas, Lions, Wyvern and Thunderhawks in Thousand Needles.
Bears, Stags and Ghostpaws in Ashenvale.

Skinning Level = 170 - Your Level = 32

Raptors in Arathi Highlands.
Alternatives
Turtles and Basilisks in The Shimmering Flats.

Skinning Level = 180 - Your Level = 34

Raptors, Panthers and Tigers around Nessingwarys Camp in Stranglethorn Vale
(you could actually get your skinning level all the way to 300 in and around STV as the mobs range from level 34 to level 50)
Alternatives
Raptors and Crocs in Dustwallow Marsh.
Thunder Lizards, Kodos, Basilisks, Scorpids and Hyenas in Desolace.
Whelps in Swamp of Sorrows.

Skinning Level = 220 - Your Level = 38

Raptors and Gorillas around the Gurabashi Arena
Alternatives
Panthers, Jaguars and Crocs in Swamp of Sorrows.
Dragonkin, Coyotes and Ridge Stalkers/Huntresses in Badlands.
Wolves around Feathermoon Stronghold in Feralas if your Alliance.

Skinning Level = 250 - Your Level = 45

Snickerfangs and Boars in North Blasted Lands
Alternatives
Silvermanes and Gryphons in The Hinterlands.
Stags and Hippogryphs in Azshara.
Hippogryphs, Apes, Bears, Wolves, Screechers and Yetis in Feralas

Skinning Level = 275 - Your Level = 50

Jagueros and Gorillas on Jaguero Island (Large Island to the East of Booty Bay where Princess Poobah is being held). Skin till 300.
Alternatives
Yetis, Chimeras and Bears in Winterspring.
Bears in Western Plaguelands.
Plaguehounds and Plaguebats in Eastern Plaguelands.
Turtles by Raventusk Village in The Hinterlands.
Turtles and Chimeras in Azshara.
Dragonkin, Worgs and Scorpids in Burning Steppes.

Thought I'd add the mob levels that you can expect to get each specific leather from.

Ruined Leather Scraps: 1-16
Light Leather: 1-27
Light Hide: 10-27
Medium Leather: 15-36
Medium Hide: 15-36
Heavy Leather: 25-46
Heavy Hide: 25-46
Thick Leather: 35-63
Thick Hide: 40-59
Rugged Leather: 43-63
Rugged Hide: 47-63

Going from 300 to 375 is dead easy, but its going to take you as long, if not longer than it took to go from 1 to 300. Even if your skinning orange mobs, you'll only get a skill up every 5-7 successful skins.

Realistically, you could level up to 375 on the mobs around Hellfire Peninsula, but it's not the most efficient way. The following is what I believe to be a more efficient way to level it up.

301 - 310
Hellboars around Hellfire Citadel in Hellfire Peninsula.

310 - 330
Ravagers around Falcon Watch in Hellfire Peninsula.

330 - 350
Talbuk's and Clefthoofs all over Nagrand. (you could just as easily continue skinning to 375 here if you want, as if wont take that much longer, than going to Netherstorm and skinning Drakes)

350 - 375
Netherdrakes around Stormspire in Netherstorm or around Netherwing Fields in Shadowmoon Valley or Raptors and Wind Serpents around Blades Edge Mountains.

[ Edited Thu May 03 2007, 08:33AM ]

It is the mark of an educated mind to be able to entertain a thought without accepting it. -Aristotle

War Doesn't Determine Who Was Right, Only Who Is Left.

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Jedite
Thu May 03 2007, 08:29AM

Registered Member #375
Joined: Wed May 02 2007, 09:34AM
Location: Dallas
Posts: 1673
Alchemy

1 - 60
Minor Healing Potions (1 x Peacebloom, 1 x Sliverleaf, 1 x Empty Vial) x 60

60 - 110
Lesser Healing Potion (1 x Minor Healing Potion, 1 x Briarthorn) x 50

110 - 140
Healing Potion (1 x Bruiseweed, 1 x Briarthorn, 1 x Leaded Vial) x 30

140 - 155
Lesser Mana Potion (1 x Mageroyal, 1 x Stranglekelp, 1 x Leaded Vial) x 15

155 - 185
Greater Healing Potion (1 x Liferoot, 1 x Kingsblood, 1 x Leaded Vial) x 30

185 - 210
Elixir of Agility (1 x Stranglekelp, 1 x Goldthorn, 1 x Leaded Vial) x 25

210 - 215
Elixir of Greater Defence (1 x Steelbloom, 1 x Goldthorn, 1 x Leaded Vial) x 5

215 - 230
Superior Healing Potion (1 x Sungrass, 1 x Khadgar's Whisker, 1 x Crystal Vial) x 15

230 - 250
Elixir of Detect Undead (1 x Arthas' Tears, 1 x Crystal Vial) x 20

250 - 265
Elixir of Greater Agility (1 x Sungrass, 1 x Goldthorn, 1 x Crystal Vial) x 15

265 - 285
Superior Mana Potion (2 x Sungrass, 2 x Blindweed, 1 x Crystal Vial) x 20

285 - 300
Major Healing Potion (2 x Golden Sansam, 1 x Mountain Silversage, 1 x Crystal vial) x 20



Approximate Materials Required:

60 x Peacebloom
60 x Silverleaf
60 x Empty Vial
80 x Briarthorn
30 x Bruiseweed
80 x Leaded Vial
15 x Mageroyal
40 x Stranglekelp
30 x Liferoot
30 x Kingsblood
45 x Goldthorn
5 x Steelbloom
70 x Sungrass
15 x Khadgar's Whisker
90 x Crystal Vial
20 x Arthas' Tears
40 x Blindweed
40 x Golden Sansam
40 x Mountain Silversage

301 - 315
Volatile Healing Potion (1 x Golden Sansam, 1 x Felweed, 1 x Imbued Vial) x 20
N.B. You can make Major Mana Potions up to this point if you prefer. You'll need to make about 25 though.

316 - 330
Sneaking Potion (2 x Ragveil, 1 x Felweed, 1 x Imbued Vial) x 20

331 - 350
Super Healing Potion (2 x Dreaming Glory, 1 x Felweed, 1 x Imbued Vial) x 20

351 - 375
Major Dreamless Sleep Potion (1 x Dreaming Glory, 1 x Nightmare Vine, 1 x Imbued Vial) x 40
Goes green at 370, but it's easier to skill up on this, now that it's in the game, than use low drop rate recipes or faction rewards.
Can be bought from Leeli Longhaggle in Allerian Stronghold (Terokkar Forest)


Approximate Materials Required

20 x Golden Sansam
60 x Felweed
100 x Imbued Vial
40 x Ragveil
80 x Dreaming Glory
40 x Nightmare Vine

[ Edited Thu May 03 2007, 08:33AM ]

It is the mark of an educated mind to be able to entertain a thought without accepting it. -Aristotle

War Doesn't Determine Who Was Right, Only Who Is Left.

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Jedite
Thu May 03 2007, 08:29AM

Registered Member #375
Joined: Wed May 02 2007, 09:34AM
Location: Dallas
Posts: 1673
Enchanting

1 - 2
Runed Copper Rod (1 x Copper Rod, 1 x Strange Dust, 1 x Lesser Magic Essence) x 1

2 - 75
Enchant Bracer - Minor Health (1 x Strange Dust) x 74

75 - 85
Enchant Bracer - Minor Deflection (1 x Lesser Magic Essence, 1 x Strange Dust) x 10

85 - 100
Enchant Bracer - Minor Stamina (3 x Strange Dust) x 15

100 - 101
Runed Silver Rod (1 x Silver Rod, 6 x Strange Dust, 3 x Greater Magic Essence, 1 x Shadowgem) x 1

101 - 105
Enchant Bracer - Minor Stamina (3 x Strange Dust) x 5

105 - 120
Enchant Bracer - Minor Agility (2 x Strange Dust, 1 x Greater Magic Essence) x 15

120 - 130
Enchant Shield - Minor Stamina (1 x Lesser Astral Essence, 2 x Strange Dust) x 10

130 - 150
Enchant Bracer - Lesser Stamina (2 x Soul Dust) x 25

150 - 151
Runed Golden Rod (1 x Golden rod, 1 x Iridescent Pearl, 2 x Greater Astral Essence, 2 x Soul Dust) x 1

151 - 160
Enchant Bracer - Lesser Stamina (2 x Soul Dust) x 9

160 - 165
Enchant Shield - Lesser Stamina (1 x Lesser Mystic Essence, 1 x Soul Dust) x 5

165 - 180
Enchant Bracer - Spirit (1 x Lesser Mystic Essence) x 15

180 - 200
Enchant Bracer - Strength (1 x Vision Dust) x 20

200 - 201
Runed Truesilver Rod (1 x Truesilver Rod, 1 x Black Pearl, 2 x Greater Mystic Essence, 2 x Vision Dust) x 1

201 - 205
Enchant Bracer - Strength (1 x Vision Dust) x 4

205 - 225
Enchant Cloak - Greater Defense (3 x Vision Dust) x 20

225 - 235
Enchant Gloves - Agility (1 x Lesser Nether Essence, 1 x Vision Dust) x 10

235 - 245
Enchant Chest - Superior Health (6 x Vision Dust) x 10

245 - 265
Enchant Bracer - Greater Strength (2 x Dream Dust, 1 x Greater Nether Essence) x 20

265 - 290
Enchant Shield - Greater Stamina (10 x Dream Dust) x 25
or
Enchant Boots: Greater Stamina (10 x Dream Dust) x 25 (suggested by Subsolver as an alternative, as this recipe seems fairly common on the AH)

290 - 291
Runed Arcanite Rod (1 x Arcanite Rod, 1 x Golden Pearl, 10 x Illusion Dust, 4 x Greater Eternal Essence, 4 x Small Brilliant Shard, 2 x Large Brilliant Shard) x 1

291 - 300
Enchant Cloak - Superior Defense (8 x Illusion Dust) x 9


Approximate Materials Required

180 x Strange Dust
90 x Soul Dust
170 x Vision Dust
320 x Dream Dust
90 x Illusion Dust
15 x Lesser Magic Essence
25 x Greater Magic Essence
15 x Lesser Astral Essence
2 x Greater Astral Essence
25 x Lesser Mystic Essence
2 x Greater Mystic Essence
15 x Lesser Nether Essence
25 x Greater Nether Essence
4 x Greater Eternal Essence
4 x Small Brilliant Shard
2 x Large Brilliant Shard
1 x Shadowgem
1 x Iridescent Pearl
1 x Black Pearl
1 x Golden Pearl
1 x Copper Rod
1 x Silver Rod
1 x Golden Rod
1 x Truesilver Rod
1 x Arcanite Rod

300 - 301
Runed Fel Iron Rod (1 x Fel Iron Rod, 4 x Greater Eternal Essence, 6 x Large Brilliant Shard, 1 x Runed Arcanite Rod) x 1

301 - 305
Enchant Cloak - Superior Defense (8 x Illusion Dust) x 7

305 - 315
Enchant Bracers - Assault or Brawn (6 x Arcane Dust) x 10

315 - 325
Enchant Cloak - Major Armour or Enchant Gloves - Assault (8 x Arcane Dust) x 10

325 - 335
Enchant Chest - Major Spirit (2 x Greater Planar Essence) x 10

335 - 340
Enchant Shield - Major Stamina (15 x Arcane Dust) x 5

340 - 345
Superior Wizard Oil (3 x Arcane Dust, 1 x Nightmare Vine, 1 x Imbued Vial) x 10

345 - 350
Enchant Gloves - Major Strength (12 x Arcane Dust, 1 x Greater Planar Essence) x 5

350 - 351
Runed Adamantite Rod (1 x Adamantite Rod, 8 x Greater Planar Essence, 8 x Large Prismatic Shard, 1 x Primal Might, 1 x Runed Fel Iron Rod) x 1

351 - 360
Enchant Gloves - Major Strength (12 x Arcane Dust, 1 x Greater Planar Essence) x 15

360 - 370
Enchant Ring - Striking (8 x Large Prismatic Shard, 24 x Arcane Dust) x 10 (requires Consortium Revered rep and the formula is called Enchant Ring - Weapon Might but the enchant is called Enchant Ring - Striking, confused?)

370 - 375
Enchant Ring - Healing Power (8 x Large Prismatic Shard, 10 x Greater Planar Essence, 20 x Arcane Dust) x 5 (requires Sha'tar revered rep)

Approximate Materials Required

1 x Fel Iron Rod
4 x Greater Eternal Essence
6 x Large Brilliant Shard
1 x Runed Arcanite Rod
56 x Illusion Dust
645 x Arcane Dust
96 x Greater Planar Essence
10 x Nightmare Vine
10 x Imbued Vial
1 x Adamantite Rod
128 x Large Prismatic Shards
1 x Primal Might

[ Edited Thu May 03 2007, 08:33AM ]

It is the mark of an educated mind to be able to entertain a thought without accepting it. -Aristotle

War Doesn't Determine Who Was Right, Only Who Is Left.

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